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Feature module (4 controls)

Delta Force chams

Chams change how models are shaded so targets stand out. Style and color are separate from ESP text labels.

Chams controls

  • Applies To Player / AI / Weapon / Hands / Self

    Choose which entities chams affect.

  • Enable

    Master switch for the chams section.

  • Style (Static Color / RGB Color)

    Static color or cycling RGB.

  • Static Color Picker

    Pick the color when using static style.

Delta Force hallway with cyan player highlights showing through walls and doors.
Menu preview alongside in-game visuals.

What chams are for

Chams make silhouettes easier to spot than text alone. They do not replace distance or health labels from player ESP.

Pick one or two apply targets first, usually player and weapon, before turning everything on.

Static vs RGB

Static Color uses the picker for a fixed tint. RGB cycles colors for high contrast.

If the screen feels noisy, turn chams down before you disable ESP.

Works well with

Related reading

Delta Force chams questions

Are chams the same as player ESP?

No. ESP draws labels and boxes. Chams change model shading.

Can chams apply to my own weapon?

Yes. Weapon and hands are listed apply targets.

Do chams include loot?

Loot uses the loot ESP module. Chams target players, AI, and gear models.